What does dps mean in league of legends




















In the fray of battle, enemies could misplace themselves and there might be opportunities to swap your target from a bulky champion to a squishy one that is very important, this is why you have to be careful at all movements during battle. Finding an opponent mistake might make the difference between winning a fight and losing one. Being melee DPS means that squishy targets have the biggest priority of all of them. Another thing that influences the DPS is how the game goes. If you are being shut down early on then you will be very behind and your damage might not be enough to be an important target to the enemy team.

Because this is such an important thing, I wrote a guide on how to be even or ahead in a lane phase where you are countered by the enemy. To know how to beat a champion, you must firstly know what makes that champion so good against yours, in this example Diana is a burst champion that counters Cassiopeia because she is very mobile and her burst is very high from as early as level 6. The total damage will be around three times what Diana is able to deal at that level. From level 6 you should be very careful with your positioning since if Diana lands one Crescent Strike , you are dead or almost dead.

In case she lands Crescent Strike you should try to use Petrifying Gaze to stun her and then run away. If she misses her Q then you are able to begin increasing your DPS against her since her only response will be using her ultimate which will put her in a perfect position for your Petrifying Gaze.

One thing that you can do from the beginning could be to start the game with Crystaline Flask and keep harassing Diana so that she cannot do anything. Against Diana you should use Exhaust or Barrier. Exhaust is great at lowering her damage while also increasing yours and Barrier is picked over Heal because most Diana players use Ignite and Heal is reduced if Ignite is used before you use Heal.

The factors that you have to be careful about when playing burst based champions are rather similar to consistent DPS champions, but there are differences here and there. As always, itemization is very important for nukers. Because of the fact that you are aiming to kill a target very fast you should itemize for this exact reason. If you are playing an Ability Power based champion against a champion with a lot of magical damage, you can go for Abyssal Scepter as your first item because it gives you everything you need in early on: Ability Power and Magical Penetration for a damage increase and Magic Resist for surviving the enemy poke longer.

After buying this item your Magical Penetration should be alright for some time, so you should itemize more Ability Power. Your 3rd item as an Ability Power based champion should always be Void Staff because by then there will be many champions itemizing Magic Resist and your damage will decrease. If you play Zed then you should firstly complete Blade of the Ruined King and Last Whsper afterwards, while if you are playing Talon you should go for Ravenous Hydra and Last Whisper and complete Ghostblade after these core items.

Statikk Shiv increases their overall burst by to if the attack is a critical strike. But i get what u wanted to say. To add, burst mages or assassins might have a lower DPS than ADCs, but that does not mean they have less of an impact on a game. Burst damage can often kill enemies much easier than DPS can, just that after their burst has been used they have to wait.

This is the reason why ADCs are considered more important to defend than burst champions, because their damage source is more reliable. The fights in those kind of games usually take much longer, which is why their DPS is considered the most important stat for damage dealers. Not really sure why this gets downvoted, pretty sure this is accurate.

DPS stands for "damage per second. Additionally, the damage could, and should, be consistent. Additionally, everyone wants to be the star, the game changer, the hard carry. All people playing Dps are meme confirmed. So they can actually carry a game. DPS is a measurement of damage that can be done by a weapon, spell, other equipment, player or group of players in an online game.

It is used as a metric in some games to allow a determination of offensive power. Forgot your username or password? User Info: alvinxie alvinxie 10 years ago 4 From: AsucaHayashi builds: tank, mage, support, carry etc. User Info: cuban69 cuban69 10 years ago 5 I think you explained it well. User Info: cuban69 cuban69 10 years ago 6 Please note I had to shorten and censor that quite a bit.

Remember that time riot said that they were working on making the client better? Mom can we have Vladimir? Mom: no, we have Vladimir at home. Tech Support. Main menu screen to big? How do I equip the new Pulsefire boarder for league? Side Quest.



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